texus Addons und Themes
Game Servers for Blesta
Blesta module for Pelican and Pterodactyl

Game Servers for Blesta

Sell Pelican and Pterodactyl game servers with Blesta, and let customers run them from the client area: power, live console, backups, schedules and texus extensions.

39,99 €

  • Version 0.1.1, updated 11 October 2026
  • For Blesta 6 (PHP 8.1+), Pelican Panel 1.0 and Pterodactyl Panel 1.x
  • A Blesta module, no changes to Blesta itself
  • One licence for one Blesta installation, new versions included

Screenshots

Game Servers for Blesta: Client
Client
Game Servers for Blesta: Console
Console
Game Servers for Blesta: Stats
Stats
Game Servers for Blesta: Admin
Admin
Game Servers for Blesta: Package
Package

Features

Game Servers for Blesta creates, suspends, upgrades and deletes Pelican and Pterodactyl servers with the service, and gives your customers a full game server menu right in the Blesta client area.

The whole service lifecycle

  • Activation creates the server: panel user found or created, node and ports chosen, server installed with the package's egg
  • Suspend and unsuspend with the service, cancel deletes the server (optionally the panel user with its last server)
  • Package changes and configurable options upgrade the server: new limits, more ports, even a different egg with reinstall
  • Staff see the server on the service, with Apply package settings and Reinstall

A game server menu for your customers

Every feature is its own entry in Blesta's service menu:

  • Game server: address, status, game and resources, Start, Restart, Stop, Kill, live gauges for CPU, memory, disk and network, the SFTP address and an "Open game panel" button
  • Console: live output and commands in the client area; the Minecraft EULA accepted with one click
  • Schedules with presets and tasks (command, power action, backup), run now, pause, edit
  • Backups: create, download, lock and delete within the package's limit

Your texus extensions, built in

When your panel runs texus extensions, the matching entries appear by themselves:

  • Statistics (Usage Statistics): CPU, memory, disk and network charts for 24 hours, 7 or 30 days
  • Workflows (Schedules Plus): step by step automations with templates and run history
  • Subdomains (Subdomain Manager): addresses like survival.example.com with SRV record
  • Domains (Custom Domains): the customer's own domain for a web app, with DNS check
  • Databases (Database Manager): browse tables, search, run SQL
  • Import (Server Importer): copy a server from another host over SFTP or FTP
  • Trash (File Explorer): restore deleted files
  • Split server (Server Splitter): split the package into several servers; resources given away stay with them on upgrades
  • Idle Stop and SFTP Address on the overview

Per package, you choose which of these features customers get.

Pelican and Pterodactyl

  • The panel type is detected from its API: Pelican Panel 1.0 and Pterodactyl Panel 1.x
  • Pelican node tags or Pterodactyl locations pick region or hardware
  • Port range, dedicated IP and extra ports on the same IP as the main port
  • Egg drop-down with the eggs of your panel, egg variables per package or configurable option

Built to be safe and reliable

  • A customer only ever reaches their own server: every request goes through the module, which looks the server up by the service and passes on a fixed list of panel routes
  • Servers and users carry external IDs, so Blesta always finds its server again
  • Suspend, unsuspend and cancel keep working even without a valid licence
  • Tested through a real Blesta 6.0.3 against Pterodactyl 1.15.1: service, install, suspend, upgrade with egg change, licence check, cancel, and every client area entry; the provisioning core is the same one tested against Pelican 1.0.0-rc.1 in our WHMCS and FOSSBilling modules

Documentation

Sell Pelican and Pterodactyl game servers with Blesta: when a service is activated, the server is created in your panel; suspending, unsuspending, cancelling and package changes do the same to the server. Customers manage their server right in the Blesta client area: start, stop and restart, a live console, usage, schedules and backups, and the features of texus extensions installed on your panel.

Works with Pelican Panel 1.0 and Pterodactyl Panel 1.x; the panel type is detected from its API. Tested with Blesta 6.0.3 and Pterodactyl Panel 1.15.1; the provisioning core is the same one tested against Pelican Panel 1.0.0-rc.1 in the WHMCS and FOSSBilling modules. The texus extensions in the client area are Blueprint extensions for Pterodactyl.

What it does

In BlestaIn the panel
Service added / activatedFinds or creates the client's panel user, picks a node and free ports, creates the server with the package's egg, limits and variables
Service suspended / unsuspendedServer suspended / unsuspended
Service cancelledServer deleted; optionally the panel user when it has no servers left
Package change (upgrade, downgrade), changed configurable optionsNew limits, more extra ports, another egg with reinstall
Service tab "Game server" (staff)Server details, "Apply package settings", "Reinstall"
Client areaThe menu entries below

Every server carries an external ID blesta-<random>, every user blesta-client-<client id>, so the module always finds its server again.

The client area

Next to Blesta's "Information", the service gets these entries in the client area's menu:

EntryWhat the customer does
Game serverAddress and extra ports, game, resources, panel login, "Open game panel"; status and uptime; Start, Restart, Stop, Kill; live gauges for CPU, memory, disk and network; the SFTP address
ConsoleLive console output, send commands; accept the Minecraft EULA with one click
SchedulesCreate schedules with presets (daily at 04:00, every 6 hours, ...) and tasks (command, power action, backup); run now, pause, edit, delete
BackupsCreate, download, lock and delete backups, within the package's backup limit

With texus extensions on the panel (installed and licensed), more entries appear:

ExtensionEntry
Usage StatisticsStatistics: charts of CPU, memory, disk and network for 24 hours, 7 or 30 days
Schedules PlusWorkflows: step by step automations with templates, run history
Subdomain ManagerSubdomains: an address like survival.example.com, with SRV record for Minecraft
Custom DomainsDomains: the customer's own domain for a web app on the server, DNS records and check
Database ManagerDatabases: browse tables, search, run SQL
Server ImporterImport: copy a server from another host over SFTP or FTP, with progress
File ExplorerTrash: restore files deleted in the file manager
Server Splitter (0.2.0+)Split server: split the package into several servers on the same node, change shares, merge back
Idle StopA section on "Game server": stop the server after a time without players
SFTP Address (0.3.0+)The public SFTP address on "Game server"

The module checks every 10 minutes which extensions the panel offers, and shows only what the package allows (see Customer features below). A customer only ever reaches their own server: every request goes through the module, which looks the server up by the service and only passes on a fixed list of panel routes.

Installation

  1. Copy the folder components/modules/texus_game_servers from the download into your Blesta folder.
  2. Settings > Company > Modules > Available: install Game Servers.
  3. On the module page, enter your licence key and save.
  4. Add Panel: a name, the panel address and an application API key:
    • Pelican: Admin > API Keys, read and write for servers, nodes, allocations, users and eggs.
    • Pterodactyl: Admin > Application API, read and write for servers, nodes, allocations, users, locations, nests and eggs.
  5. For the client area features, also enter a client API key of an admin account (Pterodactyl: Account > API Credentials; Pelican: Profile > API Keys). Power, console, schedules, backups and the extensions only exist in the panel's client API; the key must belong to an admin, as only admins reach the servers of all customers. Without it, the client area shows the server details and the button to the game panel.
  6. For the live console, add the address of your Blesta to allowed_origins in the Wings configuration of each node (/etc/pterodactyl/config.yml), then restart Wings: ```yaml allowed_origins:
    • https://billing.example.com ``` Without it, the console shows a note and commands still reach the server.

Setting up a package

Packages > Create Package, module Game Servers, then the panel (or a group of panels). The Module Options offer:

Option
EggA drop-down of the eggs of your panel
Memory, Disk, SwapMiB, 0 = unlimited (defaults 1024, 5120, 0)
CPU, Block IO weight, CPU threadsCPU in % (100 = one core), IO weight, CPU pinning
Databases, BackupsLimits
Extra portsOn top of the main port, assigned on the same IP
Node tagsPelican: only nodes with all of these tags. Pterodactyl: location IDs or short codes. Comma separated
Port rangeOnly ports in these ranges, like 25565-25600 or 25565,27015
Dedicated IPOnly IPs no other server uses
Docker image, Startup commandEmpty = the egg's
VariablesEgg variables, one per line VARIABLE=value
Server nameWith {product}, {serviceid}, {firstname}, {lastname}
OOM killer, Start after install, Skip install scriptPassed on to the panel
Reinstall on egg changeReinstall when a package change switches the egg
Delete unused usersDelete the panel user with its last server
Customer featuresWhat the client area offers for this package: power, console, schedules, backups and each extension

Options the customer chooses

Configurable options with the name of an option (memory, disk, cpu, location, egg, extra ports, server name) or of an egg variable (MINECRAFT_VERSION, or its display name) override the package. 2 GB and 2048 both work for memory and disk. Changing them later upgrades the server.

Welcome email

After the server is created, the service holds server_address, panel_url, panel_username and, for new panel users, panel_password. Use them in the package's welcome email, for example {service.server_address} and {service.panel_password}.

Split servers and upgrades

When a customer splits their server (Server Splitter), the resources they gave to the new servers stay with them on package changes and "Apply package settings": the module subtracts them from the package's limits. The new servers belong to the customer's panel account; they are managed in the game panel.

Good to know

  • Suspending, unsuspending and cancelling also work without a valid licence, so a lapsed licence never keeps you from stopping a service. Creating servers and package changes need one.
  • An egg change while the server is still installing saves the new egg and asks you to reinstall afterwards; Wings refuses a second reinstall at the same time.
  • Actions customers take in the client area appear in the panel's activity log under the admin account of the client API key.
  • The module's views and language file stay readable: adjust texts under components/modules/texus_game_servers/language/ and the layout under views/default/.

Requirements

  • Blesta 6 (tested with 6.0.3) with PHP 8.1+ (curl, sodium)
  • Pelican Panel 1.0 or Pterodactyl Panel 1.x with an application API key, and a client API key of an admin account for the client area features
  • Outgoing HTTPS from Blesta to the panel and to texus-addons.de

Changelog

0.1.1

  • Extra ports are shown as their own line ("Extra ports: 25504") instead of a second address.
  • The client area sends its security token with every request, also when it only reads.
  • Usage gauges, menus and the extension pages use their own layout, so they look the same with any theme.
  • The console opens at its newest lines.

0.1.0

  • First release: Blesta server module for Pelican Panel 1.0 and Pterodactyl Panel 1.x. Services create, suspend, unsuspend and delete their game server; package changes and configurable options apply new limits, extra ports and another egg with reinstall. Panels as module rows with a connection check, the package's egg from a drop-down of the panel's eggs, node tags or locations, port ranges, dedicated IPs, egg variables and a server name template.
  • Client area with its own menu entries: Game server (details, start, restart, stop, kill, live usage gauges, SFTP address), Console (live output, commands, Minecraft EULA), Schedules and Backups. With texus extensions on the panel also Statistics, Workflows, Subdomains, Domains, Databases, Import, Trash, Split server and Idle Stop. Per package, the customer features to offer.
  • Staff service tab with "Apply package settings" and "Reinstall".

Licence and download

One purchase = one licence = one Blesta installation. The licence is bound to one Blesta address and the server it runs on. Subdomains count separately. You can move the licence at any time in your account.

After buying on sourceXchange or BuiltByBit, sign in here with your email address (BuiltByBit: redeem your activation code). You download the extension with the licence key built in, and every new version from your account.

Questions before buying? Ask on our Discord support server or at support@texus-addons.de.

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